Adventures!
The following adventures are in PDF format and designed to drop into any standard fantasy campaign. My layout skills are improving, but I have deliberately endeavored to keep it simple for easy printing. Maps for the adventures are embedded in the encounter text, but I have also placed larger copies of the maps and handouts at the back of each PDF. If you prefer not to have separate maps and handouts, just click file-->print-->and fill in the appropriate page range excluding the maps. The files are optimized for print output.


2nd Level Adventure, Rural/Dungeon Settings
Kleston Manor: Chapter four of pogre's Adventure Path is the largest yet! A rogue wizard has escaped the clutches of the realm's forces. He has fled deep into a salt marsh to an area of the old Kleston Manor. Bounty Hunters sent to trace him have not returned. The adventurers are called to action to find out what happened.


1st-2nd Level Adventure, On the Road
The Charivari: The third chapter of the pogre Adventure Path is a fun little drama occuring on the road and allows for lots of roleplaying fun. A little dungeonmaster doctoring could adjust this adventure plot to any level. Enjoy and let me know how it goes when you play it e-mail pogre (AKA Keith Pogue).


1st-2nd Level Adventure, Rural setting
Recipe for Disaster: Recipe for Disaster is the second chapter of pogre's Adventure Path. The PCs are asked to track down an unusual lost Dwarven artifact. The adventure stars the NPC Turin Alemaker, Dwarven brewmaster, from Brigands' Bounty but is playable on its own.


1st Level Adventure, Urban Setting
Micon's Hideout: This is the first adventure from the Zandyrium campaign, but the setting is generic. It was designed for use in conjunction with Necromancer Games excellent mega module City of Barakus. However, all that is required is a decent sized town with a sewer system below ground.


1st Level Adventure, On the Road
Brigands' Bounty: Brigands' Bounty is chapter one of pogre's Adventure Path. The PCs are on the road and receive an opportunity that will them together as a group. It's a great way to get a campaign going and although the adventures in pogre's adventure path are related, they may all be played independently.